How to Kickstart Their Give-A-Damn
One of the things that became clear, quite quickly, was that getting student involvement in what is happening in the classroom--as far as materials go---is a confusing subject that constantly changes. While there were many articles and papers that would talk about the use of pop culture, there were several that talked more about trying to go outside of the standard bounds of what we consider writing.
The use of how students delve into subjects they're interested in was especially compelling. A student who plays Minecraft, a game which gives no instructions, will go online, read books, network with people, and experiment to do some fairly complex things in a game that is, essentially, lego blocks with a physics engine.
There should be ways to harness this for use in the classroom, which is one of the things I'll be working on throughout this next school year.
The use of how students delve into subjects they're interested in was especially compelling. A student who plays Minecraft, a game which gives no instructions, will go online, read books, network with people, and experiment to do some fairly complex things in a game that is, essentially, lego blocks with a physics engine.
There should be ways to harness this for use in the classroom, which is one of the things I'll be working on throughout this next school year.